This script takes in silhouette images, and emits particles along the normal of the edges.

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    Reversed Perspective

    Using the perspective formula, this script distorts a 3 dimensional object in the same way a 3D object is distorted to be projected in 2D, but because here it remains in 3 dimensions, you can move a second camera and view the distortion from different angles.

    It is reversed so that objects further away from the camera are bigger than closer objects.

    This clip shows a cub moving infront of the camera applying reversed perspective.

    Download video (830k) (Right-Click Save Target As...)

 

 

Computer Games Programmer

Bournemouth University Graduate '08

BA(Hons) Computer Visualisation And Animation

Nottingham UK

email: jon_m_baker@hotmail.com